#include <deScene.hpp>
Inheritance diagram for IdeSceneAnimatedMesh:


Public Member Functions | |
| virtual void | SetMesh (IdeAnimatedMesh *mesh)=0 |
Protected Member Functions | |
| virtual | ~IdeSceneAnimatedMesh () |
|
|
|
|
|
Implemented in deSceneAnimatedMesh. |
1.3-rc3